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Showing posts with the label Mods Ace Combat 7

[REL|AC7] Skies Restored Fixes & Changes + Speaking Trigger

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 Idk if I should be doing this, but I think I should because what I create is quite revolutionary. I'm pretty sure you have heard or  at least  played with Skies Restored mod by now. A revolutionary mod created by the one and only, Calamitous (often known with the display name CloakedEnigma on Nexus), that brings you improvements over the overall AC7 gameplay. Although I dare say what he created is enough to impress lots of people within the modding community, there's a good chance that it's not as polished or perfect as I wanted to be. Sure, there are some issues pertaining dialogues in missions, and some original dialogues might've been cut in favor of cut content restoration, but get this; as much as I love Calamitous' work, ofc I wanted my own fixes and improvements. However, as of this writing, I've been asking for permissions in improving his mod on Blaze's "Get Home, Be Home, Stay Home" (G[B]S) Discord server, but failed to respond. Not ev...

[REL|AC7] New Map-based Mods (Mobius 1 Expansion Pack and Patch, Allied Bombers in Mission 13, and E-767 as Addon)

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 I simplify all map-based mods I have into this one big post. The mods I cover are based on map editing that I discovered while I was developing the 3.0 update of my SPW Swap and VisMod Collection. I gotta hand it to kokeo1 who discovered the idea of actor injection from one mission map to another; although theoretically we  can  edit missions to make a new one, the mission itself is "cooked" in a way that we can only edit what's available at hand. Creating a new mission requires us to have a reverse-engineered source code and dev assets to work with, which is not easily obtainable due to Ace Combat 7  is not even an  indie  game. That didn't stop some modders to modify the existing ones. I'm pretty sure you have heard the Ally F-22A Mobius One mod by now. This accomplishment alone made me interested in learning how kokeo1 (the author) modify such mission in a way that Mobius 1 (for all we know and love in the Ace Combat franchise)  canonically ...

The Return of Ace Combat 6 emulation with Xenia and more news about this blog

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 If you read my old post pertaining Ace Combat 6 emulation through Xenia app that ended up bad (it's been 5 years, holy shit 🤣), well, I have good news for you readers who still care about my blog (as I start to neglect it even more due to more of my daily life updates are spent on Blaze's "Get Home, Be Home, Stay Home" Discord server).    If you have watched it, then you know what I'm talking about 😏. It was out 2 days before my birthday this year (like, holy shit I can't believe this 😱) and TBH, it's not even my birthday gift that I want.  So, what's going on here? Let's start up with the fact that emulation isn't perfect. Sure, you can say that such thing can be perfected from time to time, but TBH, the fact that I wanted to have a try on AC6 even though I don't own Xbox physically is getting my patience dry, so based on what I experienced 5 years ago , the Xenia application was at its infancy. It's not as perfect as today (to wh...

There we back again about me and the state of this blog

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 It's been a while since I wrote anything new in this blog. Yet again, I'm fairly having fun and "being cursed" for the life I'm doing. Still, I'm fine, thanks. Again, my life stories are directed towards Blaze's Discord server, so if you want to join me in my life adventure on just about anything and Ace Combat 7 modding in general, click here (you must have a Discord account to join). To sum it up, here are a few updates.   America Rising 2 Remember what I said about "THE America Rising" post that can make you being an Enclave soldier and finish the story with the Enclave? Guess what? 2 or 3 years have passed and Otellino made a breakthrough of releasing a new version called America Rising 2 . This is what encouraged me to rebuild my 8th playthrough solely for that, along with hundreds of mods that I bundled in. OTW, I've stumbled across many useful guides, a few are MOFAM and The Midnight Ride that I got from the PRP mod post 's re...

[REL|AC7] Naruto 607's SPW Swap and VisMod Collection - The New Iteration (v3.0+)

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You probably guessed what's this about, and why I made this exclusive on Nexus Mods until now. The reason is simple: people can use the modified weapon data mods and mod them to have insane stats that may ruin multiplayer gameplay aspects entirely. I've spent a year hanging out in Blaze's Discord server to see all the changes that happened from when I join in until the end, because... yeah, I gotta find some people that might worth talking to after that 30-minute Battle Royale match Blaze has set up. Now that the things have calmed down, I might as well introduce this mod to you readers. I'll keep updating this mod when there are new updates or bugs reported at where I hang out or the Nexus modpage. Before I start to move on with smth else and start smth anew, I've created this mod that is based on what I spent my time on the Weapon and Pilot Swap submod for Trigger to Boruto. It's not included in the page I created specifically for TTB skin mods ATM, but you g...