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Wanna go out to see the crowd, but I can't

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You know, I kinda feel jealous to my bro and my sis that they have a lot of friends, more than I can expect to be. You see, everything around me are friends in Steam and Naruto/Boruto action figures, which those figures can be a company to play with when I'm alone. Boruto is the one I wanted for my collection right now, and even though I still love Naruto as a whole (yes, I love Naruto in all three series of that ninja-themed anime series), Boruto and friends are the preferred ones today. My next birthday gift when it comes later 2020 (May 26) is another set of Boruto action figure. Found myself some that are the fanciest one I can find on the online shops, costs around 700k Rupiahs (US$ 50.42), however it's identical to what I own right now. The cheapest one is around 100k Rupiahs (US$ 7.20). Guess what, I found one Google Images I downloaded last 2016 (forgot what keyword I put in there), and judging by shape and drawing, I'm really assure that it's an action fig...

The next video on my channel

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So, it's almost time for New Year. Good gracious for all of us who will enjoy this new year, although... to be honest, some folks have their own opinions about YouTube being strict here and there, like the case of a "Content Cop" video that was taken down due to the violation of Community Guidelines. I have a lot of works to be sifted in, and I'm moving my home PC to the apartment downtown after New Year 2020. Apparently, one Japanese video about Ace Combat 7 below interested me in doing this project. So, I was wondering, this Japanese dude really has a lot of inspirations coming out from this Japanese game I loved since I first own PS1, which is Ace Combat 2 . And his work is not really easy to begin with. Lots of tweaking here and there... you know what I mean? To start with this project just like his, raw materials are what I need. Apparently I remembered about one guy lying around on my "Recommendations" search a while back, goes by the chan...

Recreating MREC from scratch

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I've tried applying MREC from another skin set (e.g. Erusea skin) on an F-15E in Ace Combat 7 (which original image or base UBULK is a DXT5 DDS) but turns out, after tried importing in PSD from DDS in Photoshop, turns out that the plane's texture when in takeoff/landing/refueling scene is covered in shiny bluish white color, typically not good for your eyes. Apparently, PSD seems glitching the MREC when it's saved from DDS, as alpha channel that is applied is covering the whole aircraft, as opposed with alpha channel that is covering only a part of the aircraft. Previously I tried importing in PSD as it is, and it took 15 to 30 seconds to load or change properties. What went wrong in MREC when copied from one to another is that the PSD is glitching the MREC texture, mistaking the formation light as a diffuse while others are not, so you have to modify the MREC texture by hand to have the texture mapped as exactly as original. This is equivalent to making a blan...

Serialization Error when applying Instance Edits

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You'll never know when this error will show up when you mod skins in Ace Combat 7 in regards to this handy tutorial by superostrich . A Normal/MREC splitting guide by Dantofu there was used since I pulled out several skins from slots other than Osea skin (which could be Erusea, Special, or one I made on my own with custom MREC set). However, this caught me off guard that it can cause Serialization Error (with message saying corrupt game data, please blah blah blah ) even though if you follow the guide thoroughly. Why? Content of f16c_01_MREC.uasset before it was renamed f16c_x0_MREC.uasset I grabbed the MREC's UASSET, UBULK, and UEXP files from Erusea skin and then renamed them as f16c_01_MREC, and Serialization Error popped up out of nowhere when selecting skin (5 and 6) after packing and testing. The UASSET is encrypted, but UBULK and UEXP are not. Pulling out from the original asset and rename them as other like previously said will invite this error. So, the on...

How deep can you go in modding Ace Combat 7 skins?

I've returned back to watch some of the new videos by PandoTech (the one who uploaded some videos about removing MEMZ, Petya, 000.exe, etc. and also I subscribed maybe a few years back) while figuring out how does a skin mod can be further modified to have its own instance for flyable planes, in Ace Combat 7 . Like how you do with "Campaign Conversion" skin mods. Turns out, it's practically easy, but tend to get awkwardly difficult when it comes to hex editing. Yes, hex editing. This isn't a joke. A mistake (typo) can lead to loading default UE4 grey checkerboard OR the worst, CTD (game crashed to desktop - Win7 will pop up "xxxx has stopped working" window). A guide made by superostrich helped me a ton, and the fact that I'm using HxD Hex Editor (best regards to Tormunds for sharing UNS4 tools for modding , which I can use it on Ace Combat 7 as well) made my life easier when it comes to modding. Sadly, UNS4 model modding is a real pain in the *...

CHPower; ah, yes

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Mods possibility are endless with the existence of Battlefield 2 Editor application, and this Chinese mod is no exception. CHPower Mod. One that's released in 2011 and didn't saw any continuation on that project. Where's the developer making it, then? Cool vehicles, made by hand by Chinese mod developers. I'll leave the modpage button below. Apparently, I've tested what have in store for only 4 maps in SP mode, and I found interesting weapon sets, vehicles, and of course, balances. Planes performed very well and nicely balanced, but sad that they can't go more than 600 km/h as in original Battlefield 2 game, or more than 800/900 km/h in afterburners. What questions me much is J23. This plane is strangely similar to J-15 I flew recently in Lions Roar, however the mobility is crazy af, but stability is oddly low, meaning you can do sharp maneuvers like "Ace Combat series can go f*** yourself", or I'll say, "physics on fleek" as i...

Lions Roar - J-15's maneuverability is crazy af

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Other than the fact that majority of Battlefield 2 default planes are stable and steadily maneuverable, one that I don't like about Lions Roar mod , a Chinese modpack for Battlefield 2 that focuses you on a war between China and the Allied states, is, new planes maneuverability. PLA Navy J-15 and PLA Air Force Q-5 (?) (or maybe FC-1, as it's called for a Chinese fighter jet that's almost identical to MiG Project 1.44) have crazy maneuverabilities, as what I recall on Swiss001's videos, "physics on fleek". Literally killed the plane physics as a whole with J-15 and Q-5 (or maybe FC-1) in game, as it turned out to be practically imbalance with other fighter jets original Battlefield 2 has to offer - this is also a honorable mention for F-2A too, the addition of plane from Japan for its new coalition set (Japan). I've seen the Q-5's (FC-1's) crazy maneuverability when an AI is flying it (ofc I play this game in SP; never have a chance to taste...