You might consider this: anyone wants an utmost realistic gameplay for both GTA IV and EFLC? Well, I'm not an army soldier or a police officer, but if you are looking for one, this will suit you.
Introducing the greatest weapon data mod: My Realistic Weapon Mod v4.1 and v4X updated.
This mod is developed, starting from a crappy one. As I thought people can understand what I said in printable document file, people won't appreciate it after viewed and downloaded up until this year.
Then this mod has grew from time to time, following the concepts of famous weapon data makers like MattyDienhoff and robrabbitman.
My first version of this mod, "Realistic Weapon Mod, Naruto's Style", is the one I am being proud of. People started to appreciate it. After several "debugging", the v2 is born, "Realistic Weapon Mod, Naruto's Style v2". It also includes several previous weapon data mods like "Conflict: Desert Storm Weapon Line Mod", "Rubber Gun Mod for LCPD and NOOSE", and "APC Cannon and Buzzard Weapons Upgrade".
I also undergone beta testing on grenade launchers in TLAD and TBoGT that interested me from a long time. It's called "Creation of Flame Rounds for Grenade Launchers", based from "Resident Evil: Outbreak" PS2 game. As the mod says, it will turn your grenade launcher in EFLC from explosive rounds to incendiary rounds that emits exploding flames that burn people. Quite successful, yes?
Some other mods like "Naruto's M16A2", "Eagle of Truth", and "Naruto's M1911" has attracted many people too, for some bothersome, fictional weapon data that I made just for fun. This was before v3 release, and also at the same time I made some police vehicle textures.
The version 3, "My Realistic Weapon Mod v3" and "My Realistic Weapon Mod v3Ω rev. 2" has attracted more than 2000 downloads (v3 omega). Idk why the v3 omega is so popular, and maybe they has just getting interested with Keelo's weapon data mods. Oh well, here we go again.
Now I made a final decision to make v4 after I left the modding community for a very long time and made upgrades, and here it is!
v4.1 is intended for advanced players, like us and many other modders in GTAGaming, who liked intense gunfight in GTA. v4X updated is the copy of v4.1 that intended for novice players; people who haven't modded GTA IV for years, or people who wanted a less intense gunfight in the game with realistic proportions.
Now, a quick peek as a Guest, I know that several authors doesn't like v4X updated, knowing that YOU ARE an advanced GTA IV player trying to seek trouble on me. Well come here then! I'm gonna grab a pistol and shoot on your head to see how REALISTIC IS THIS!! (I ain't sorry for my bad English for you who seek trouble on me)
You know what, I have no time to put in a warning from my previous v4X mod, so here:
"WARNING! This is a weakened version of actual version and is recommended for novice players. Do not download this mod if you are advanced users, or if you are the one who wanted challenge in GTA IV or EFLC.
Also, if you don't like this version, don't rate 1/10; take the actual v4 instead and try it."
Now you understand me, Troublemakers?!
You can also couple this mod with InfamousSabre's" Real Recoil" script and jenksta's "Bullet Spread/Recoil Fix v1.1" ASI, but that's really optional, for more real shooting challenge.
Introducing the greatest weapon data mod: My Realistic Weapon Mod v4.1 and v4X updated.
Download Link
- http://www.gta4-mods.com/weapons/my-realistic-weapon-mod-v41-f30893
- http://www.gta4-mods.com/weapons/my-realistic-weapon-mod-v4x-updated-f30894
Details
v4.1 offers you the realistic weapon damage based on the real life. You often hear in the old days after the GTA IV was released that weapons have limited range to shoot enemies (or cops and SWAT teams) at very long distance, including helicopters (the jerky police choppers that NOoSE teams dispatched to you and shoot you). It was quite boring that M4, MP5, or Glock you used to bring down those jerks is swapped to a sniper rifle or rocket launcher (WTF?) that not only wastes your limited ammo, but also cash on buying those (+ ammo). Using cheats or maybe SNT may help, but that's really unfair, for you who wanted a real shooting challenge.This mod is developed, starting from a crappy one. As I thought people can understand what I said in printable document file, people won't appreciate it after viewed and downloaded up until this year.
Then this mod has grew from time to time, following the concepts of famous weapon data makers like MattyDienhoff and robrabbitman.
My first version of this mod, "Realistic Weapon Mod, Naruto's Style", is the one I am being proud of. People started to appreciate it. After several "debugging", the v2 is born, "Realistic Weapon Mod, Naruto's Style v2". It also includes several previous weapon data mods like "Conflict: Desert Storm Weapon Line Mod", "Rubber Gun Mod for LCPD and NOOSE", and "APC Cannon and Buzzard Weapons Upgrade".
I also undergone beta testing on grenade launchers in TLAD and TBoGT that interested me from a long time. It's called "Creation of Flame Rounds for Grenade Launchers", based from "Resident Evil: Outbreak" PS2 game. As the mod says, it will turn your grenade launcher in EFLC from explosive rounds to incendiary rounds that emits exploding flames that burn people. Quite successful, yes?
Some other mods like "Naruto's M16A2", "Eagle of Truth", and "Naruto's M1911" has attracted many people too, for some bothersome, fictional weapon data that I made just for fun. This was before v3 release, and also at the same time I made some police vehicle textures.
The version 3, "My Realistic Weapon Mod v3" and "My Realistic Weapon Mod v3Ω rev. 2" has attracted more than 2000 downloads (v3 omega). Idk why the v3 omega is so popular, and maybe they has just getting interested with Keelo's weapon data mods. Oh well, here we go again.
Now I made a final decision to make v4 after I left the modding community for a very long time and made upgrades, and here it is!
Why v4.1 and v4X updated?
This is to separate the one that has the more realistic damage with the one that has realistic damage. More realistic: High damage. Realistic: (like my older mods) Standard GTA IV damage (but NOT crappy damage system, it's a typo). Now I see that everyone in the world has GTA IV with various modifications installed, so I decided to make two versions: v4.1 and v4X updated.v4.1 is intended for advanced players, like us and many other modders in GTAGaming, who liked intense gunfight in GTA. v4X updated is the copy of v4.1 that intended for novice players; people who haven't modded GTA IV for years, or people who wanted a less intense gunfight in the game with realistic proportions.
Now, a quick peek as a Guest, I know that several authors doesn't like v4X updated, knowing that YOU ARE an advanced GTA IV player trying to seek trouble on me. Well come here then! I'm gonna grab a pistol and shoot on your head to see how REALISTIC IS THIS!! (I ain't sorry for my bad English for you who seek trouble on me)
You know what, I have no time to put in a warning from my previous v4X mod, so here:
"WARNING! This is a weakened version of actual version and is recommended for novice players. Do not download this mod if you are advanced users, or if you are the one who wanted challenge in GTA IV or EFLC.
Also, if you don't like this version, don't rate 1/10; take the actual v4 instead and try it."
Now you understand me, Troublemakers?!
Features
Everything that you will get from my mod is described in the Readme. I made it with my heart and took many game tests alone, with LCPDFR as a supporting mod. Mod is created from scratch, looking the concepts of most of the weapon data makers, including Keelo.You can also couple this mod with InfamousSabre's
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