Head and neck mapping on Konohamaru model


Either the scarf is making things difficult or I'd be in risk of wrong painting of vertex. This is quite a different story when it comes to handling the adult Konohamaru, however handling Boruto one and the others are not so difficult. Yet, the odds are, painting the neck skeleton properly requires patience. Well, no need to rush; I have time until 8th of June next month.

IMO, if I'm doing this right, I'll be just in time to do final tests and skeleton fixes before going for public beta release and my birthday next week. Expect more updates soon.

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