Grand Theft Auto : San Andreas Battlefield

About

Why I am writing this?

I recently passed with this mod and the DYOM version is already v8.0.1. It's been a year and untouched because in v7, my GTA SA keep crashing all over the time.

Played myself today since 12 p.m., and it's awesome. And I can't believe that the maker was Indonesian.

To Yezz007 (the creator): Mantap bro, tapi kenapa berhenti tahun ini? Saya masih menunggu kelanjutan ceritanya. Mohon ya untuk diselesaikan...

Seems unrealistic?

Vanilla GTA SA uses original SA objects. They don't look like what does the DYOM said, unfortunately, and you must mod it before playing. Mine's already modded heavily with HRT 1.3 EE and Project Oblivion 2010HQ. Also with those, I put my Naruto GXT Packet Chara mod on testing to v5.00, and some car and plane mods in the game.

So, what kind of tank does the Imperial Army has? M1A2? Patton? T-55? T-72B?
The SA National Guard have their own F-22 Raptor. For a while I can't make a skin that resembles the SA-ANG. Meanwhile they have M1A2 Abrams tank.
One thing is, in my Packet Chara Mod, Toreno is replaced by Captain Yamato. Not much to deal with.

So tell me, the Imperial, was it Japan (the Empire of the Rising Sun)?

How to make it real?

Preparations

  1. GTA San Andreas with CLEO (CLEO 3 or 4, up to you, but I suggest CLEO 4) and DYOM (latest version) installed (Google it if you don't have it)
  2. IMGTool, Spark, or Alci's IMG Editor (I use GGMM, can be found on GTAGarage)
  3. If you have CLEO, then you must have ASI Loader (Google it too if you don't have it)

Installing

  1. It's better that you install the USMC Pack first. Click here. Please note that you must have 4shared account. Otherwise register for free using e-mail address or Facebook. Further instructions at the next subheading.
  2. Install the F/A-22A Raptor by SkylineGTRFreak. This one has openable weapon bays (loaded with AIM-120 and AIM-9), working rudders, ailerons, elevators, slats, M61A1 Gatling Gun, and ability to deploy flares. Cockpit is detailed with lights, and has realistic, original landing gear. 6 skins are available (think that San Andreas received F-22s from various air squadrons of USA, e.g. the 71st FS from Langley AFB). Replaces Hydra. Click here. Further instructions at the next subheading.
  3. To replace Andromada, I suggest the KC-130 Air Tanker mod, instead of KC-130J Harvest Hawk. Click here.
  4. Install as normal: Grand Theft Auto : San Andreas Battlefield. Click here.

When Installing

  • Install all vehicles, weapons, boats, and airplanes, INCLUDING THE CLEO SCRIPTS. Leave Hydra and Andromada untouched (that means don't install planes from that pack that replaces Hydra and Andromada).
  • For Soldiers, pick one that suits you, make a copy and replace the soldier ped using any IMG Editor you have/like. For example, you have chosen "Rifleman". Click Rifleman.dff, make a duplication, and rename the duplicate with army.dff. Now choose the camo you like. If you choose Desert.txd, click it, duplicate it, and rename it to army.txd. Same goes to Woodland.txd if you prefer to choose that one. Import the army.dff and army.txd into gta3.img after that.
  • Now for those which you left untouched, install the mod that I explained to you on the previous subheading, step 2 and 3.
  • If you have HRT 1.3 EE, prioritize the HRT 1.3 installation first, then finish these instructions.
  • [UPDATE] SkylineGTRFreak published a new Raptor on his blog and GTAInside.com. This plane was ripped directly from Ace Combat: Assault Horizon, and is very light and comfy for your low to medium-spec PC. In adjacent to step 3, click this link instead. For more info and bigger screens (and also mirror download via Mediafire), click here.
That's it. Feel realistic now?
Tell me what do you think.

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