Lovely shit, I mean, because some mods that I actually wanted (for world improvisation in FC2, except the aircraft carriers ones) are here. I'm thinking of this when I was doing some skimming search for the use of draw arguments, and search over the ED Forums:
The help still stands. I got a lot of problems with draw arguments for the Arleigh Burke-class Destroyer model to be put in LO:FC2. I'll be happy to oblige if you help me.
- A possibility of changing the KC-10 tanker aircraft to a more HD style
- A possibility of F-15E aircraft in FC2 (I know 1-MOD v3.4 has that, but it uses the F-15C model, which is pretty unrealistic - there's no way an F-15C can load up even the LGBs or GPS/INS-guided bombs)
- More Realism World thingies
- Changing MiG-29SMT to MiG-29K as it has radar activation bug that causes the sim to crash when trying to activate it on wingman
- Tom's Jetpack 2.5
- MiG-29UB Fulcrum Model (I do have this, but I don't use it, as I'd like to preserve game's originality)
- FC2 Parkbox Mod (I have this pack from repacked version by Szelma)
- Parkbox Airbase Mod
- F-22 Raptor v1.2 Model (replaces F-117A - though I never wanted this)
- FC2 New ConTow (my short for Control Tower - I have this pack from repacked version by Szelma)
- MiG-29C Fulcrum Model (new model - I never tried myself)
- Ground Crew Mod v2
- TOMCATz Pack v1.6 (I have this one too, but I grabbed only MiG models in the pack)
The help still stands. I got a lot of problems with draw arguments for the Arleigh Burke-class Destroyer model to be put in LO:FC2. I'll be happy to oblige if you help me.
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