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Showing posts from November, 2020

A plenty of time spent in gaming and going to play PW when it's released while I found interesting fact as I test this

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Essay of N-Gram for Readability I spent quite a bit of my time doing this essay about applying N-Gram method to search for how the formula of Flesch-Kincaid Readability Level (both Flesch Reading Ease and Flesch-Kincaid Readability Level) works. This depends on whether I found suitable libraries as a part of my essay, and glad I have a bit of my skills of Java programming language sorted out when I took the Object-Oriented Programming major years ago. Yeah, my time is quite short as it seems. It's not even easy; I fiddled around with the programming (yep, I used the LanguageTool library, which is open-source in Java programming language) for noobs like me before diving into building a real program for... you know... test bed? The real calculation is about the methods I'm implementing and how I display them in the end. Should be a piece of cake, but it's about how I code them. Research is about trial and error, and it will always be; just to figure out how to make it a ...

Get this fascinating idea I just got recently

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  Yeah, you know what I'm talking about? If you remember about this old post I made to explain the out-of-curiosity of this while doing the job of wrapping up the proposal, this just in. Tormunds UNS Model Editor isn't a kind of any b*tch you can put your attention on. It's a quite handy yet effective UNS modeling program. There's even a tutorial on YouTube, not gonna lie. So, one point, I tried swapping hair meshes of Boruto from the second to first and vice versa, but then it ended up with some unwanted vertex ruining like... holy cow, pointy meshes everywhere, and it's epileptic too. At this point, I figured out that something is screwing up the general meshing coordinates, even though the Tormunds UNS Model Editor has reduced the assigned number of meshes at... whatever the position of the mesh hex chunk for his hair in HxD to its safety standard that a game can handle. This is a general trial and error method to do this because if I have to compare with how C...

Whatsapp Stickers

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I always kinda curious about the safety of the APKs outside Play Store, since it has a built-in antivirus that's named Play Protect . So, go figure. This is something I'd like to have a crazy test on, testing this APK from a website called APKPure and test it on VirusTotal to see if it detects anything; like... who knows if my phone is getting hijacked by ransomware or something? Just only for adding Naruto/Boruto on my collection of stickers like how my sis do, this is what I'm trying to get my hands on. I spared a bit of my time doing this while doing the Final Project work that I have to heavily revise on some elements after learning around with this Grammarly service that my sister used (back then it was advertised in ads, but I seem to find it quite useful for a learning purpose). This particular APK that I left not downloaded on March this year (I'm quite surprised) is completely safe, judging from the picture. Wonder how I know VirusTotal? Folks who tested v...

The OVA that left lurking on 2k17

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  Don't ask about where I have downloaded this OVA. It's not even in the list of common downloads, and it's frickin' new (hey, I looked like Swiss001 now). This particular OVA is unique, specific to only Boruto series. The post on Narutopedia said that it's unique on its kind, and the first time I get this is when Dunia Naruto Lovers Indonesia still exists (and even have a website on their own). However, what's more interesting here is that this OVA is released alongside a game (UNSL). It even got two dubbings, English on last year before Covid-19, and Japanese like... 3 years ago. Idk why, but having that DNLI watermark there all the time with the crappy sound and indication that it's on recording software makes me want to redownload a better one . Seriously. I would like to share it to you, but it may sooner or later get me into copyright shit or whatever. Go figure. Likewise, the blog site is dead, probably has been deleted by the owner. Yep, so much f...

Um....

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For once in a while I want to watch other than Boruto NNG. You know, exploring other opportunities. However, there's this "um..." moment that is like... uh... what? Ik my new releases of short story is like... "excuse me what" moment, but at some point, it has to change, right? The fan fiction story doesn't need to make United States superior. The country where this Boruto story is originated, is from Japan, right? So much for that weaboo and all that shit. Yeah, Boruto at its best. Apparently, there's something interesting about mod demonstration, especially on T64 and T89 battle rifles of JSDF. The guy on the comments pointed me out to one particular anime series that... you know it's different genre - perfect for screenshots or some sh*t. I wouldn't be surprised that it was the first to hear on this series after... what? 3 or 5 years since my sis was interested in anime series and then moved on to Chinese drama series? Most of what my sis fou...

Sound files. Character speeches in Ultimate Ninja Storm 4.

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Before I start, here are some videos showcasing my fun time editing messageinfo.bin.xfbin to... you know, IRL or Ace Combat 's Strangereal world, for example. Well, the absurdity comes to this one with Strangereal ones. Believe me. You may found it absurd and crazy, but to me, I LOLed out of it. Character Speeches Apparently I just bookmarked a page containing yet another awesome BMS script programmed by ssh when it comes to UNS4 files. The extracted XFBIN package containing such audio file for specific character (my example is 7brn_pl.xfbin) has... what's this? Audios in *.BNSF extension? Apparently, this is a completely different scenario. From the Modding Tools website for UNS games , nothing in there lists tools for converting BNSF to WAV. And there's not even any files with AWB extension. Like... what? Call me crazy, but this Google Search is too broad for just this specific keyword. I'm sure anyone has already creating tools for this since this game is... I can...

messageinfo.bin.xfbin

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 I would say, this is a crazy idea to edit text messages inside, but for the sake of experiments, why not? Wanna be frank with you readers; I've searched on Google about this particular message info file that seemed contains text files with pretty much complication since it's a goddamn XFBIN file and editing it is by no other means than HxD Hex Editor program. However, it seems like someone hasn't given either me or other users tinkering this file about maximum limit of editing this file, which from what I see, it looks like a GXT file from San Andreas but edited with HxD instead of a GXT Editor. You know what I mean? The file that I get from ssh's BMS script module seem to be matching out in terms of size and length (but not CRC32) from the UNS4 AIO Mod by Kuroha Saenoki. I won't be joking on this one. Trouble is, I wanna edit the chara names in RtB deeper. You know, putting in a military rank like how I do in short stories? It's gonna be absurd, experimental...