New scenes from AC:AH

Lots have might not yet discovered by me, actually, in the Ace Combat: Assault Horizon game. I have been played with the single-player missions and looked closely on each aircraft's special weapons (in every mission and every background - hangars) which I might not yet ripped them off with the Ninja Ripper. Here are some of these that might be useful in enhancing the DCS-based games (maybe the latest one that uses EDM extension is the one you may gonna do if there's a kit available online):

Growler ECM

I did a convert on it and it was a total success. The only thing that needs to work is the the propellers. It's actually an ECM pod with designation AN/ALQ-99.

R-37 (AA-13 "Arrow")

A unique R-37 missile specific for Su-35. Probably designated R-37M, but I guess this looks very different than the R-37 that is used in LockOn: Flaming Cliffs 2.
Behind it is the Su-35 that has refueling hook. The 3GO model therefore doesn't have it. Anyone can plant a refueling probe, or just convert this sh*t?

IRIS-T

European air-to-air missile that is used on Swedish Gripen multirole aircraft.

MBDA Meteor

Meteor is an active radar guided beyond-visual-range air-to-air missile (BVRAAM) being developed by MBDA. Meteor will offer a multi-shot capability against long range manoeuvring targets in a heavy electronic countermeasures (ECM) environment with range in excess of 100 kilometres (62 mi). (Wikipedia)

Well, it can be an additional arsenal for Rafale if it can be implemented on my FC2 mod, but it's a high-risk if the Su-30 and the MiG-29K is replaced.

MBDA Apache

The MBDA Apache (/əˈpæi/; French: [apaʃ]) is a French-developed air-launched anti-runway cruise missile, manufactured by European arms company MBDA. The Apache system is at the base of the SCALP EG concept, notably for the aerodynamics and the stealth feature. The SCALP EG also has a different propulsion system as well as a different warhead. While the SCALP uses a single high-penetration warhead, the Apache's effect is obtained by dispersal of 10 cluster submunitions. (Wikipedia)


Su-24MP's ECM Pod

One that is peculiar. Usually the Su-24M has a built-in SPS-161 ECM, but how this variant has one? Built-in ECM got removed?
Anyway, the background includes the Su-24MP aircraft, suitable if you can be able to mod the aircraft into FC2 or DCS:BS to replace Su-24M and Su-24MR.

"Trinity" Cruise Missile

Not a Kh-41 (P-270 "Moskit" with NATO code SS-N-22 "Sunburn") missile judging from the shape, and yet it can't travel fast enough than the Kh-41. One of the dangerous weapon ever built in Russian Federation, the cruise missile with the codename "Trinity" can be loaded on, of which known types are Tu-160 "Blackjack" and Sukhoi PAK FA.

AAM-4

I think I really missed a part about this one. One of the local air-to-air missiles for Japan, the AAM-4, is available as a special weapon selection for ASF-X "Shinden II" multirole VTOL/STOL aircraft.

Now what should I call this?

Anybody knows? I think it's ASM-2.

ASM-1

Type 80 Air-to-Ship Missile (80式空対艦誘導弾, ASM-1) is an air-launched Air-to-ship missile developed by Mitsubishi Heavy Industries. It entered service with the Japan Air Self-Defense Force in 1980. The major launch platforms for the Type 80 are the Mitsubishi F-1, JASDF F-4EJ Kai and Mitsubishi F-2.
The missile is primarily intended as an air-launched coastal defence weapon. In fact it is somewhat more capable than this, able to engage both sea and land targets such as buildings and bridges. The Type 80 also serves as the basis of several other weapons; it forms part of the ground-launched SSM-1 system and was also developed into the Type 88 SSM (Surface-to-Ship Missile), the Type 90 SSM (Ship-to-Ship Missile), and the 91 and 93 ASMs (Air-to-Ship Missile).
The ASM-1 will be replaced by the XASM-3 currently in development. (Wikipedia)

F-117A "Nighthawk"

Yep, in high-quality, ripped from AC:AH. CMD model in FC2 and DCS:BS is crap. Anyone can convert this?

Su-34 "Fullback"

High-quality as it is.

Su-37 and Vympel R-77

Prototype aircraft can be implemented into real life?
I did reading a ReadMe about a guy in SIMMOD who wanted to build a HD model of aircraft and was given 3 choices (I guess): A-10, Su-37, and Su-27. They have chosen A-10 to be worked - and I suppose they don't do Su-37 anymore because they have moved in to more modern flight sim games or just got dismissed; idk.
Provided just in case - the Su-37 is the most enhanced version but they are only used as an aerobatic purpose. Only two were built and one still remain following the crash long time ago.

You may also notice the Lancer bomber aircraft behind it. The model in FC2 and DCS:BS is crap, though, so maybe if anyone is interested in this...

Other sh*t screenies

AH-64D, Mi-24VP, and Igla-S container pod.
AH-64D model from this game is shown occasionally as a mod in GTA San Andreas. And hell, not only SkylineGTRFreak can do this. Indonesian modders do.


Obvious Notes

Since I can't do converting for this time being, if you want to convert, consider this:
  1. Aircrafts and weapons are ripped directly from the game. During import you may see unwanted lines that attached beyond vertices for each mesh model - that's a dud vertice which may interfere with your modding process.
  2. To modify and convert it into LOM format you need to import the RIP files via 3ds Max latest version (I use the 2014 version), select several models (meshes) you want to save, and save it in *.3ds format, then import it into 3ds Max 7 where you have installed LockOnUtils. You can do mod-making there by removing dud vertices and placing dummies and animations based on arguments.
  3. Size determination is important. If your model when placed in the flight sim game appears to be too small or too large, resize in 3ds Max 7 and try again.

Download

I have those RIP files ready. You'll just need the plugin from the forum, any latest version of 3ds Max and 3ds Max 7  with LOMUtils installed. If you want the RIP files, be advised that they are sized around 300 to 320 MB. 15 scenes are sized 4.3 GB. You can ask it via one of my e-mails:
  1. agung.diva@yahoo.com
  2. agungparamtapa123@gmail.com
Just tell which scene you want to do and I'll send the files to you.

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