Gameconfig... probably this screwed up mass modding big time

For some reason, WoV Gameconfig seems fine, but when I mass-loaded the mods, it crashes mid-loading. The problem is, the one Gameconfig I've put my bets on, of which it is reliable, doesn't work for some reason. Crashes right after the "Loading Story Mode" text shows up. Probably an incompatibility with WoV, but I'm not so sure. However, I do prove that F7YO's crashed my game this time, and sadly, no error reports (which this is the similar case with Fallout 4 that allows safe termination when an application caught an exception) that spit out from Problem Reporting or Event Viewer. The only thing it can catch is when there is a ScriptHook or SHDN error. Literally zero evidence on what caused the game to crash, just like Fallout 4.

Apparently, maybe it's because of the new launcher that hooked into the game, of which, if the game crashes, you have no idea how to attach a proof or print out the error messages that appear to Rockstar Support.

Right now, there are no gameconfigs that can break the limit defined in WoV unless you are pro enough to modify gameconfig on your own and test it out. Only a few that can circumvent this nonsensical game crash, but I wasn't sure if it works or not. It's probably my best bet to have a shot on one of these instead:
  1. Kingpin Gameconfig
  2. More Addon Cars and Peds
This might be a bit of a problem, though, since Dilapidated hasn't yet updated the Gameconfig.xml to support Diamond Casino Heist DLC (game version 1.0.1868.0, Online 1.50), which WoV's gameconfig was based from. Until then,  we'll just have to use whatever it is that can allow best experience without hassle or worrying about random crashes and sh*t.

Maybe... need some help to find where the errors are outputted?

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